fix loader bug with _CACHED_HW_INFO

put tile size to name and set it dynamically for AI recognition
This commit is contained in:
Oleksandr Bezdieniezhnykh
2025-09-02 14:00:47 +03:00
parent b82de5f573
commit 5ef81fab22
@@ -12,9 +12,11 @@ public class AIRecognitionConfig
[Key("t_dc")] public double TrackingDistanceConfidence { get; set; } [Key("t_dc")] public double TrackingDistanceConfidence { get; set; }
[Key("t_pi")] public double TrackingProbabilityIncrease { get; set; } [Key("t_pi")] public double TrackingProbabilityIncrease { get; set; }
[Key("t_it")] public double TrackingIntersectionThreshold { get; set; } [Key("t_it")] public double TrackingIntersectionThreshold { get; set; }
[Key("ov_p")] public double BigImageTileOverlapPercent { get; set; }
[Key("d")] public byte[] Data { get; set; } = null!; [Key("d")] public byte[] Data { get; set; } = null!;
[Key("p")] public List<string> Paths { get; set; } = null!; [Key("p")] public List<string> Paths { get; set; } = null!;
[Key("m_bs")] public int ModelBatchSize { get; set; } = 2; [Key("m_bs")] public int ModelBatchSize { get; set; } = 4;
[Key("ov_p")] public double BigImageTileOverlapPercent { get; set; }
[Key("tile_size")] public int TileSize { get; set; }
} }