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fix loader bug with _CACHED_HW_INFO
put tile size to name and set it dynamically for AI recognition
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@@ -1,8 +0,0 @@
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using System.Drawing;
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namespace Azaion.Annotator.Extensions;
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public static class RectangleFExtensions
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{
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public static double Area(this RectangleF rectangle) => rectangle.Width * rectangle.Height;
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}
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@@ -1,14 +0,0 @@
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using System.ComponentModel;
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namespace Azaion.Annotator;
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public static class SynchronizeInvokeExtensions
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{
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public static void InvokeEx<T>(this T t, Action<T> action) where T : ISynchronizeInvoke
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{
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if (t.InvokeRequired)
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t.Invoke(action, [t]);
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else
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action(t);
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}
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}
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