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fix loader bug with _CACHED_HW_INFO
put tile size to name and set it dynamically for AI recognition
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@@ -1,4 +1,5 @@
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cdef class AIRecognitionConfig:
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cdef public double frame_recognition_seconds
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cdef public int frame_period_recognition
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cdef public double probability_threshold
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@@ -8,6 +9,7 @@ cdef class AIRecognitionConfig:
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cdef public double tracking_intersection_threshold
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cdef public int big_image_tile_overlap_percent
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cdef public int tile_size
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cdef public bytes file_data
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cdef public list[str] paths
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