Use MAVSDK::RawMission in AzMissionController

TODO!!
- send mission indexes from AzMissionController to AzDroneController
- handle finishing of the mission
This commit is contained in:
Tuomas Järvinen
2024-12-01 21:51:02 +01:00
parent 37e8cfd3fe
commit 38953d0ba6
5 changed files with 170 additions and 256 deletions
+10 -148
View File
@@ -12,27 +12,16 @@
#include "az_config.h"
#include "az_drone_controller.h"
AzDroneController::AzDroneController(AzMission &mission, QObject *parent)
AzDroneController::AzDroneController(AzMission &azMission, QObject *parent)
: QObject(parent)
, mMavsdk{Mavsdk::Configuration{Mavsdk::ComponentType::GroundStation}} // TODO!! Autopilot or CompanionComputer?
, mDroneState(AZ_DRONE_STATE_DISCONNECTED)
, mMissionRaw(NULL)
, mMissionItemSeqNum(0)
, mMissionController(nullptr)
, mAzMission(azMission)
{
mFirstPosition.relative_altitude_m = -10000;
mMissionController = new AzMissionController(mission, this);
// Mission progress from the AzMissionController. Slot will be used to find the targets later.
connect(
mMissionController,
&AzMissionController::missionProgressChanged,
this,
&AzDroneController::missionIndexChangedSlot);
// Mission controller signals end of the missions. This will be used to fly to the return point in JSON.
connect(mMissionController, &AzMissionController::finished, this, &AzDroneController::missionFinishedSlot);
// Healt info update from MAVSDK.
connect(this, &AzDroneController::newHealthInfo, this, &AzDroneController::newHealthInfoSlot, Qt::QueuedConnection);
@@ -40,40 +29,6 @@ AzDroneController::AzDroneController(AzMission &mission, QObject *parent)
}
MissionRaw::MissionItem AzDroneController::makeRawMissionItem(
float latitude_deg1e7,
float longitude_deg1e7,
int32_t altitude_m,
float do_photo,
MAV_FRAME frame,
MAV_CMD command,
float p2,
float p3)
{
(void)p2;
(void)p3;
MissionRaw::MissionItem new_item{};
new_item.seq = mMissionItemSeqNum;
new_item.frame = static_cast<uint32_t>(frame);
new_item.command = static_cast<uint32_t>(command);
new_item.param1 = do_photo;
new_item.x = latitude_deg1e7 * 1e7;
new_item.y = longitude_deg1e7 * 1e7;
new_item.z = altitude_m;
new_item.mission_type = MAV_MISSION_TYPE_MISSION;
new_item.autocontinue = 1;
if (mMissionItemSeqNum == 1) {
new_item.current = 1;
}
mMissionItemSeqNum++;
return new_item;
}
void AzDroneController::start()
{
// Must wait that main event loop is launched in main()
@@ -160,12 +115,7 @@ bool AzDroneController::stateGetActionModule(void)
{
mAction = new Action(mSystem);
if (mAction != nullptr) {
mMissionController->setAction(mAction);
return true;
}
return false;
return mAction == nullptr ? false : true;
}
@@ -183,93 +133,11 @@ bool AzDroneController::stateHealthOk(void)
bool AzDroneController::stateUploadMission(void)
{
cout << "[CONTROLLER] stateUploadMission() Setting raw mission starts" << endl;
mMissionItemSeqNum = 0;
if (mMissionRaw == NULL) {
mMissionRaw = new MissionRaw(*mSystem);
if (mMissionController == nullptr) {
mMissionController = new AzMissionController(*mSystem.get(), mAzMission, this);
}
mMissionRaw->clear_mission();
if (mMissionRaw == NULL) {
mMissionRaw = new MissionRaw(*mSystem);
}
auto clearResult = mMissionRaw->clear_mission();
if (clearResult != MissionRaw::Result::Success) {
std::cout << "[CONTROLLER] stateUploadMission() Clearing mMissionRaw failed" << std::endl;
return false;
}
auto downloadResult = mMissionRaw->download_mission();
if (downloadResult.first != MissionRaw::Result::Success) {
std::cout << "[CONTROLLER] stateUploadMission() Downloading mission failed" << std::endl;
return false;
}
// first point in case of ardupilot is always home
auto missionPlan = downloadResult.second;
MissionRaw::MissionItem homePoint = missionPlan[0];
missionPlan.clear();
// going relative alt mission so we dont care about altitude
auto latDeg = homePoint.x * 1e-7;
auto lonDeg = homePoint.y * 1e-7;
// in case of ardupilot we want to set lat lon to 0, to use current position as takeoff position
missionPlan.push_back(makeRawMissionItem(
0, // lat
0, // lon
50.0,
0,
MAV_FRAME_GLOBAL_RELATIVE_ALT,
MAV_CMD_NAV_TAKEOFF));
// setup speed during mission execution
missionPlan.push_back(makeRawMissionItem(
0, 0, 0, 0, MAV_FRAME_GLOBAL_RELATIVE_ALT, MAV_CMD_DO_CHANGE_SPEED, 9.35f, -1.0f));
missionPlan.push_back(makeRawMissionItem(
latDeg + 0.001,
lonDeg + 0.001,
50.00,
0,
MAV_FRAME_GLOBAL_TERRAIN_ALT,
MAV_CMD_NAV_WAYPOINT));
missionPlan.push_back(makeRawMissionItem(
latDeg + 0.001,
lonDeg - 0.001,
50.00,
0,
MAV_FRAME_GLOBAL_TERRAIN_ALT,
MAV_CMD_NAV_WAYPOINT));
missionPlan.push_back(makeRawMissionItem(
latDeg - 0.001, lonDeg, 50.00, 0, MAV_FRAME_GLOBAL_TERRAIN_ALT, MAV_CMD_NAV_WAYPOINT));
missionPlan.push_back(makeRawMissionItem(
latDeg, lonDeg, 50.00, 0, MAV_FRAME_GLOBAL_TERRAIN_ALT, MAV_CMD_NAV_LAND));
missionPlan.push_back(
makeRawMissionItem(0, 0, 0, 0, MAV_FRAME_GLOBAL_INT, MAV_CMD_NAV_RETURN_TO_LAUNCH));
for (const auto& item : missionPlan) {
std::cout << "[CONTROLLER] stateUploadMission() seq: " << (int)item.seq << '\n';
}
auto uploadResult = mMissionRaw->upload_mission(missionPlan);
if (uploadResult != MissionRaw::Result::Success) {
std::cout << "[CONTROLLER] stateUploadMission() upload failed. Result: " << uploadResult << std::endl;
return false;
}
mMissionRaw->set_current_mission_item(0);
cout << "[CONTROLLER] stateUploadMission() Setting raw mission ends" << endl;
return true;
return mMissionController->uploadMission();
}
@@ -311,13 +179,7 @@ bool AzDroneController::stateFlyMission(void)
//float flight_altitude_abs = AZ_RELATIVE_FLY_ALTITUDE + mFirstPosition.absolute_altitude_m;
//return mMissionController->startMissions(flight_altitude_abs);
// start mission, this set autopilot auto mode.
// ignore result, we dont care for now
MissionRaw::Result startResult = mMissionRaw->start_mission();
cout << "Start mission result:" << startResult << endl;
cout << "AzDroneController::stateFlyMission() ends\n";
return startResult == MissionRaw::Result::Success;
return mMissionController->startMission();
}
@@ -408,7 +270,7 @@ void AzDroneController::newPositionSlot(Telemetry::Position position)
mCurrentPosition = position;
// Send new position to the mission controller.
if (mDroneState == AZ_DRONE_STATE_FLY_MISSION) {
if (mDroneState == AZ_DRONE_STATE_FLY_MISSION && mMissionController) {
mMissionController->newPosition(position);
}
}
+1 -1
View File
@@ -105,10 +105,10 @@ protected:
shared_ptr<System> mSystem;
Telemetry *mTelemetry;
Action *mAction;
MissionRaw *mMissionRaw;
Telemetry::Position mFirstPosition;
Telemetry::Position mCurrentPosition;
AzMissionController *mMissionController;
bool isCopterType;
int mMissionItemSeqNum;
AzMission &mAzMission;
};
+134 -89
View File
@@ -1,121 +1,166 @@
#include <QCoreApplication>
#include <QDebug>
#include <mavsdk/mavsdk.h>
#include <mavsdk/plugins/action/action.h>
#include <mavsdk/plugins/mission/mission.h>
#include <mavsdk/plugins/telemetry/telemetry.h>
#include <mavsdk/plugins/mission_raw/mission_raw.h>
#include <mavsdk/plugins/offboard/offboard.h>
#include "az_mission.h"
#include "az_mission_controller.h"
#include "az_utils.h"
AzMissionController::AzMissionController(AzMission &mission, QObject *parent)
AzMissionController::AzMissionController(System &system, AzMission &mission, QObject *parent)
: QObject(parent)
, mMission(mission)
, mAction(nullptr)
, mAzMission(mission)
, mMissionStarted(false)
, mFlyingToReturnPoint(false)
, mAbsoluteAltitude(-10000)
, mMissionItemSeqNum(0)
, mMissionRaw(nullptr)
, mSystem(system)
{}
void AzMissionController::setAction(Action *action)
MissionRaw::MissionItem AzMissionController::makeRawMissionItem(
float latitudeDeg1e7,
float longitudeDeg1e7,
int32_t altitude,
float doPhoto,
MAV_FRAME frame,
MAV_CMD command,
float p2,
float p3)
{
mAction = action;
}
(void)p2;
(void)p3;
bool AzMissionController::startMissions(float absoluteAltitude)
{
mCurrentMissionIndex = -1;
mMissionStarted = true;
mAbsoluteAltitude = absoluteAltitude; // TODO!! Use altitudes from the JSON file.
return flyToNextMissionItem();
}
MissionRaw::MissionItem new_item{};
new_item.seq = mMissionItemSeqNum;
new_item.frame = static_cast<uint32_t>(frame);
new_item.command = static_cast<uint32_t>(command);
new_item.param1 = doPhoto;
new_item.x = latitudeDeg1e7 * 1e7;
new_item.y = longitudeDeg1e7 * 1e7;
new_item.z = altitude;
new_item.mission_type = MAV_MISSION_TYPE_MISSION;
new_item.autocontinue = 1;
void AzMissionController::stopMissions(void)
{
// TODO!! Needs to be improved. At least send signal to AzDroneController.
mMissionStarted = false;
}
bool AzMissionController::flyToNextMissionItem(void)
{
mCurrentMissionIndex++;
if (mCurrentMissionIndex == (int) mMission.getActionPoints().size()) {
mFlyingToReturnPoint = true;
qDebug() << "AzMissionController::flyToNextMissionItem() All action points handled.";
qDebug() << "AzMissionController::flyToNextMissionItem() Flying to the JSON return point.";
const AzCoordinate &coordinate = mMission.getReturnPoint();
Action::Result result
= mAction->goto_location(coordinate.latitude, coordinate.longitude, mAbsoluteAltitude, 0.0f);
if (result == Action::Result::Success) {
return true;
}
else {
cerr << "mAction->goto_location() failed. Reason: " << result << endl;
return false;
}
if (mMissionItemSeqNum == 1) {
new_item.current = 1;
}
qDebug() << "AzMissionController::flyToNextMissionItem() flying to the item" << mCurrentMissionIndex + 1 << "/"
<< mMission.getActionPoints().size();
mMissionItemSeqNum++;
const AzCoordinate &coordinate = mMission.getActionPoints().at(mCurrentMissionIndex).getPoint();
qDebug() << "AzMissionController::flyToNextMissionItem() navigating to point" << coordinate.latitude
<< coordinate.longitude;
return new_item;
}
Action::Result result = mAction->goto_location(coordinate.latitude, coordinate.longitude, mAbsoluteAltitude, 0.0f);
// TODO!! Check return value and print warnings and errors.
if (result == Action::Result::Success) {
emit missionProgressChanged(mCurrentMissionIndex + 1, mMission.getActionPoints().size());
return true;
bool AzMissionController::uploadMission(void)
{
cout << "[MISSION] stateUploadMission() Setting raw mission starts" << endl;
mMissionItemSeqNum = 0;
if (mMissionRaw == nullptr) {
mMissionRaw = new MissionRaw(mSystem);
}
else {
cerr << "mAction->goto_location() failed. Reason: " << result << endl;
auto clearResult = mMissionRaw->clear_mission();
if (clearResult != MissionRaw::Result::Success) {
std::cout << "[MISSION] stateUploadMission() Clearing mMissionRaw failed" << std::endl;
return false;
}
auto downloadResult = mMissionRaw->download_mission();
if (downloadResult.first != MissionRaw::Result::Success) {
std::cout << "[MISSION] stateUploadMission() Downloading mission failed" << std::endl;
return false;
}
// First point in case of ArduPilot is always home
auto missionPlan = downloadResult.second;
MissionRaw::MissionItem homePoint = missionPlan[0];
missionPlan.clear();
// Going relative alt mission so we dont care about altitude
auto latDeg = homePoint.x * 1e-7;
auto lonDeg = homePoint.y * 1e-7;
cout << "[MISSION] Home location: " << latDeg << ", " << lonDeg << endl;
// In case of ardupilot we want to set lat lon to 0, to use current position as takeoff position
missionPlan.push_back(makeRawMissionItem(
0, // lat
0, // lon
50.0,
0,
MAV_FRAME_GLOBAL_RELATIVE_ALT,
MAV_CMD_NAV_TAKEOFF));
// Setup speed during mission execution
missionPlan.push_back(makeRawMissionItem(
0, 0, 0, 0, MAV_FRAME_GLOBAL_RELATIVE_ALT, MAV_CMD_DO_CHANGE_SPEED, 9.35f, -1.0f));
// Action points
const vector<AzActionPoint> &azMissions = mAzMission.getActionPoints();
for (uint i = 0; i < azMissions.size(); i++) {
missionPlan.push_back(makeRawMissionItem(
azMissions[i].getPoint().latitude,
azMissions[i].getPoint().longitude,
azMissions[i].getHeight(),
0,
MAV_FRAME_GLOBAL_TERRAIN_ALT,
MAV_CMD_NAV_WAYPOINT));
}
// Landing point
missionPlan.push_back(makeRawMissionItem(
mAzMission.getReturnPoint().latitude,
mAzMission.getReturnPoint().longitude,
50.00,
0,
MAV_FRAME_GLOBAL_TERRAIN_ALT,
MAV_CMD_NAV_LAND));
//missionPlan.push_back(makeRawMissionItem(0, 0, 0, 0, MAV_FRAME_GLOBAL_INT, MAV_CMD_NAV_RETURN_TO_LAUNCH));
for (const auto& item : missionPlan) {
std::cout << "[MISSION] stateUploadMission() seq: " << (int)item.seq << '\n';
}
auto uploadResult = mMissionRaw->upload_mission(missionPlan);
if (uploadResult != MissionRaw::Result::Success) {
std::cout << "[MISSION] stateUploadMission() upload failed. Result: " << uploadResult << std::endl;
return false;
}
mMissionRaw->set_current_mission_item(0);
cout << "[MISSION] stateUploadMission() Setting raw mission ends" << endl;
return true;
}
bool AzMissionController::startMission()
{
MissionRaw::Result startResult = mMissionRaw->start_mission();
cout << "[MISSION] Start mission result:" << startResult << endl;
return startResult == MissionRaw::Result::Success;
}
void AzMissionController::stopMission(void)
{
mMissionRaw->pause_mission();
}
void AzMissionController::newPosition(Telemetry::Position pos)
{
(void)pos;
if (mMissionStarted == false) {
return;
}
if (mFlyingToReturnPoint == true) {
const AzCoordinate &point = mMission.getReturnPoint();
float distance = AzUtils::distance(pos.latitude_deg, pos.longitude_deg, point.latitude, point.longitude);
qDebug() << "AzMissionController::newPosition() distance to return point:" << distance << " km.";
if (distance <= 0.01) {
qDebug() << "AzMissionController::newPosition() return point reached. Mission finished.";
mMissionStarted = false;
mFlyingToReturnPoint = false;
emit finished();
}
}
else {
const AzCoordinate &target = mMission.getActionPoints().at(mCurrentMissionIndex).getPoint();
float distance = AzUtils::distance(pos.latitude_deg, pos.longitude_deg, target.latitude, target.longitude);
qDebug() << "AzMissionController::newPosition() distance to target:" << distance << "km.";
// TODO!! In final application we need to use the camera to find the target.
if (QCoreApplication::arguments().contains("quadcopter") && distance <= 0.01) {
qDebug() << "AzMissionController::newPosition() target reached. Continuing to the next item.";
flyToNextMissionItem();
}
else if (QCoreApplication::arguments().contains("plane")) {
if (mPlaneCirclingTime.isValid() == false && distance <= 0.1) {
qDebug() << "AzMissionController::newPosition() target reached. Starting circling.";
mPlaneCirclingTime.restart();
}
else if (mPlaneCirclingTime.elapsed() > 35000) {
qDebug() << "AzMissionController::newPosition() target reached. Ending circling.";
mPlaneCirclingTime.invalidate();
flyToNextMissionItem();
}
}
}
}
+20 -13
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@@ -1,12 +1,12 @@
#pragma once
#include <QObject>
#include <QElapsedTimer>
#include <mavsdk/mavsdk.h>
#include <mavsdk/plugins/mission_raw/mission_raw.h>
#include <mavsdk/plugins/telemetry/telemetry.h>
#include "az_mission.h"
#include "plugins/action/action.h"
using namespace mavsdk;
@@ -14,10 +14,20 @@ class AzMissionController : public QObject
{
Q_OBJECT
public:
explicit AzMissionController(AzMission &mission, QObject *parent = nullptr);
void setAction(Action *action);
bool startMissions(float absoluteAltitude);
void stopMissions(void);
explicit AzMissionController(System &system, AzMission &mission, QObject *parent = nullptr);
bool startMission();
void stopMission(void);
bool uploadMission(void);
private:
MissionRaw::MissionItem makeRawMissionItem(float latitudeDeg1e7,
float longitudeDeg1e7,
int32_t altitude,
float doPhoto,
MAV_FRAME frame,
MAV_CMD command,
float p2 = 0,
float p3 = 0);
public slots:
void newPosition(Telemetry::Position position);
@@ -27,13 +37,10 @@ signals:
void finished(void);
private:
bool flyToNextMissionItem(void);
AzMission &mMission;
Action *mAction;
AzMission &mAzMission;
int mCurrentMissionIndex;
bool mMissionStarted;
bool mFlyingToReturnPoint;
float mAbsoluteAltitude;
QElapsedTimer mPlaneCirclingTime;
int mMissionItemSeqNum;
MissionRaw *mMissionRaw;
System &mSystem;
};
+5 -5
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@@ -7,11 +7,11 @@
]
},
"action_points": [
{"point": [-35.35967231, 149.16146047], "height": 500, "action_enum": "waypoint"},
{"point": [-35.35973951, 149.16801175], "height": 400, "action_enum": "search", "action_specific": {"targets": ["artillery"]}},
{"point": [-35.36408532, 149.16816283], "height": 300, "action_enum": "search", "action_specific": {"targets": ["artillery", "tank"]}},
{"point": [-35.36546294, 149.16479791], "height": 300, "action_enum": "search", "action_specific": {"targets": ["tank"]}},
{"point": [-35.36364851, 149.16073255], "height": 500, "action_enum": "return"}
{"point": [-35.35967231, 149.16146047], "height": 50, "action_enum": "waypoint"},
{"point": [-35.35973951, 149.16801175], "height": 50, "action_enum": "search", "action_specific": {"targets": ["artillery"]}},
{"point": [-35.36408532, 149.16816283], "height": 50, "action_enum": "search", "action_specific": {"targets": ["artillery", "tank"]}},
{"point": [-35.36546294, 149.16479791], "height": 50, "action_enum": "search", "action_specific": {"targets": ["tank"]}},
{"point": [-35.36364851, 149.16073255], "height": 50, "action_enum": "return"}
],
"return_point": [-35.36286449, 149.16534729]
}