mirror of
https://github.com/azaion/autopilot.git
synced 2026-04-22 08:16:34 +00:00
Changed directory structure and renamed applications
- autopilot -> drone_controller - rtsp_ai_player -> ai_controller - added top level qmake project file - updated documentation - moved small demo applications from tmp/ to misc/
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#include <QCoreApplication>
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#include <QDebug>
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#include <mavsdk/plugins/telemetry/telemetry.h>
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#include "az_mission.h"
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#include "az_mission_controller.h"
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#include "az_utils.h"
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AzMissionController::AzMissionController(AzMission &mission, QObject *parent)
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: QObject(parent)
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, mMission(mission)
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, mAction(nullptr)
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, mMissionStarted(false)
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, mFlyingToReturnPoint(false)
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, mAbsoluteAltitude(-10000)
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{}
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void AzMissionController::setAction(Action *action)
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{
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mAction = action;
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}
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bool AzMissionController::startMissions(float absoluteAltitude)
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{
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mCurrentMissionIndex = -1;
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mMissionStarted = true;
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mAbsoluteAltitude = absoluteAltitude; // TODO!! Use altitudes from the JSON file.
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return flyToNextMissionItem();
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}
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void AzMissionController::stopMissions(void)
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{
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// TODO!! Needs to be improved. At least send signal to AzDroneController.
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mMissionStarted = false;
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}
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bool AzMissionController::flyToNextMissionItem(void)
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{
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mCurrentMissionIndex++;
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if (mCurrentMissionIndex == (int) mMission.getActionPoints().size()) {
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mFlyingToReturnPoint = true;
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qDebug() << "AzMissionController::flyToNextMissionItem() All action points handled.";
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qDebug() << "AzMissionController::flyToNextMissionItem() Flying to the JSON return point.";
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const AzCoordinate &coordinate = mMission.getReturnPoint();
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Action::Result result
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= mAction->goto_location(coordinate.latitude, coordinate.longitude, mAbsoluteAltitude, 0.0f);
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if (result == Action::Result::Success) {
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return true;
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}
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else {
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cerr << "mAction->goto_location() failed. Reason: " << result << endl;
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return false;
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}
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}
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qDebug() << "AzMissionController::flyToNextMissionItem() flying to the item" << mCurrentMissionIndex + 1 << "/"
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<< mMission.getActionPoints().size();
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const AzCoordinate &coordinate = mMission.getActionPoints().at(mCurrentMissionIndex).getPoint();
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qDebug() << "AzMissionController::flyToNextMissionItem() navigating to point" << coordinate.latitude
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<< coordinate.longitude;
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Action::Result result = mAction->goto_location(coordinate.latitude, coordinate.longitude, mAbsoluteAltitude, 0.0f);
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// TODO!! Check return value and print warnings and errors.
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if (result == Action::Result::Success) {
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emit missionProgressChanged(mCurrentMissionIndex + 1, mMission.getActionPoints().size());
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return true;
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}
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else {
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cerr << "mAction->goto_location() failed. Reason: " << result << endl;
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return false;
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}
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}
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void AzMissionController::newPosition(Telemetry::Position pos)
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{
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if (mMissionStarted == false) {
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return;
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}
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if (mFlyingToReturnPoint == true) {
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const AzCoordinate &point = mMission.getReturnPoint();
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float distance = AzUtils::distance(pos.latitude_deg, pos.longitude_deg, point.latitude, point.longitude);
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qDebug() << "AzMissionController::newPosition() distance to return point:" << distance << " km.";
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if (distance <= 0.01) {
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qDebug() << "AzMissionController::newPosition() return point reached. Mission finished.";
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mMissionStarted = false;
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mFlyingToReturnPoint = false;
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emit finished();
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}
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}
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else {
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const AzCoordinate &target = mMission.getActionPoints().at(mCurrentMissionIndex).getPoint();
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float distance = AzUtils::distance(pos.latitude_deg, pos.longitude_deg, target.latitude, target.longitude);
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qDebug() << "AzMissionController::newPosition() distance to target:" << distance << "km.";
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// TODO!! In final application we need to use the camera to find the target.
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if (QCoreApplication::arguments().contains("quadcopter") && distance <= 0.01) {
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qDebug() << "AzMissionController::newPosition() target reached. Continuing to the next item.";
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flyToNextMissionItem();
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}
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else if (QCoreApplication::arguments().contains("plane")) {
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if (mPlaneCirclingTime.isValid() == false && distance <= 0.1) {
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qDebug() << "AzMissionController::newPosition() target reached. Starting circling.";
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mPlaneCirclingTime.restart();
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}
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else if (mPlaneCirclingTime.elapsed() > 35000) {
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qDebug() << "AzMissionController::newPosition() target reached. Ending circling.";
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mPlaneCirclingTime.invalidate();
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flyToNextMissionItem();
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}
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}
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}
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}
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