Refactored a8 codes and added remote testing app a8_remote.

This commit is contained in:
Nffj84
2024-07-02 11:31:12 +03:00
parent c03d477c45
commit b39e58dbc1
499 changed files with 1209 additions and 463 deletions
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#pragma once
#include <cstdint>
struct GPSData
{
float latitude; // Decimal degrees
float longitude; // Decimal degrees
float altitude; // Meters
};
struct CameraData
{
uint16_t height; // Pixels
uint16_t width; // Pixels
float pitch; // Degrees
float yaw; // Degrees
float fow; // Degrees
};
struct DroneData
{
GPSData gps;
float yaw; // Degrees
float pitch; // Degrees
float roll; // Degrees
};
class UtilsTargetLocation
{
public:
static GPSData getLocation(float altitude, float latitude, float lognitude, float yaw, float pitch, float roll, float targetTrueSize, uint16_t targetPixelSize);
static void getAnglesToOnScreenTarget(uint16_t targetX, uint16_t targetY, float &resultYaw, float &resultPitch);
private:
static CameraData getCameraData();
static float calculateTargetDistance(float targetSize, uint16_t targetPixelSize, uint16_t imageWidth, float fov);
static float degreesToRadians(float degrees);
static GPSData calculateTargetLocation(DroneData drone, CameraData camera, float distance, float bearing);
};