#pragma once #include struct GPSData { float latitude; // Decimal degrees float longitude; // Decimal degrees float altitude; // Meters }; struct CameraData { uint16_t height; // Pixels uint16_t width; // Pixels float pitch; // Degrees float yaw; // Degrees float fow; // Degrees }; struct DroneData { GPSData gps; float yaw; // Degrees float pitch; // Degrees float roll; // Degrees }; class UtilsTargetLocation { public: static GPSData getLocation(float altitude, float latitude, float lognitude, float yaw, float pitch, float roll, float targetTrueSize, uint16_t targetPixelSize); static void getAnglesToOnScreenTarget(uint16_t targetX, uint16_t targetY, float &resultYaw, float &resultPitch); private: static CameraData getCameraData(); static float calculateTargetDistance(float targetSize, uint16_t targetPixelSize, uint16_t imageWidth, float fov); static float degreesToRadians(float degrees); static GPSData calculateTargetLocation(DroneData drone, CameraData camera, float distance, float bearing); };