change how tiles are stored

This commit is contained in:
Anton Martynenko
2025-11-19 12:17:27 +01:00
parent 7a32ed5110
commit 7f33567632
3 changed files with 32 additions and 10 deletions
@@ -4,5 +4,19 @@ public class StorageConfig
{
public string TilesDirectory { get; set; } = "/tiles";
public string ReadyDirectory { get; set; } = "/ready";
public string GetTileSubdirectoryPath(int zoomLevel, int tileX, int tileY)
{
var xBucket = tileX / 1000;
var yBucket = tileY / 1000;
return Path.Combine(TilesDirectory, zoomLevel.ToString(), xBucket.ToString(), yBucket.ToString());
}
public string GetTileFilePath(int zoomLevel, int tileX, int tileY, string timestamp)
{
var subdirectory = GetTileSubdirectoryPath(zoomLevel, tileX, tileY);
var fileName = $"tile_{zoomLevel}_{tileX}_{tileY}_{timestamp}.jpg";
return Path.Combine(subdirectory, fileName);
}
}