Files
satellite-provider/SatelliteProvider.Tests/TileGridStitcherTests.cs
T
Oleksandr Bezdieniezhnykh 10d31b4c1c [AZ-367] Refactor C14: extract shared TileGridStitcher
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-11 02:55:25 +03:00

408 lines
13 KiB
C#

using FluentAssertions;
using SatelliteProvider.Common.Imaging;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
namespace SatelliteProvider.Tests;
public class TileGridStitcherTests : IDisposable
{
private readonly string _tempDir;
public TileGridStitcherTests()
{
_tempDir = Path.Combine(Path.GetTempPath(), $"stitcher_tests_{Guid.NewGuid():N}");
Directory.CreateDirectory(_tempDir);
}
public void Dispose()
{
if (Directory.Exists(_tempDir))
{
Directory.Delete(_tempDir, recursive: true);
}
GC.SuppressFinalize(this);
}
private string CreateSolidTile(string name, int sizePixels, Rgb24 color)
{
var path = Path.Combine(_tempDir, $"{name}.png");
using var img = new Image<Rgb24>(sizePixels, sizePixels);
for (int y = 0; y < sizePixels; y++)
{
for (int x = 0; x < sizePixels; x++)
{
img[x, y] = color;
}
}
img.SaveAsPng(path);
return path;
}
[Fact]
public async Task StitchAsync_PlacesEachTileAtCorrectGridOffset_AZ367_AC1()
{
// Arrange
const int size = 8;
var red = new Rgb24(200, 10, 10);
var green = new Rgb24(10, 200, 10);
var blue = new Rgb24(10, 10, 200);
var redTile = CreateSolidTile("red", size, red);
var greenTile = CreateSolidTile("green", size, green);
var blueTile = CreateSolidTile("blue", size, blue);
var tiles = new[]
{
new TilePlacement(10, 20, redTile),
new TilePlacement(11, 20, greenTile),
new TilePlacement(10, 21, blueTile),
};
// Act
var result = await new TileGridStitcher().StitchAsync(
tiles,
tileSizePixels: size,
deduplicateByTileCoords: false,
swallowTileLoadErrors: false);
// Assert
using var img = result.Image;
result.MinX.Should().Be(10);
result.MinY.Should().Be(20);
result.MaxX.Should().Be(11);
result.MaxY.Should().Be(21);
result.ImageWidth.Should().Be(2 * size);
result.ImageHeight.Should().Be(2 * size);
result.PlacedTiles.Should().HaveCount(3);
result.MissingTiles.Should().BeEmpty();
img[1, 1].Should().Be(red);
img[size + 1, 1].Should().Be(green);
img[1, size + 1].Should().Be(blue);
img[size + 1, size + 1].Should().Be(default(Rgb24));
}
[Fact]
public async Task StitchAsync_DeduplicatesAndSortsWhenRequested_AZ367()
{
// Arrange
const int size = 4;
var color = new Rgb24(123, 45, 67);
var sameCellTileA = CreateSolidTile("dupA", size, color);
var sameCellTileB = CreateSolidTile("dupB", size, color);
var other = CreateSolidTile("other", size, color);
var tiles = new[]
{
new TilePlacement(5, 5, sameCellTileA),
new TilePlacement(5, 5, sameCellTileB),
new TilePlacement(6, 5, other),
};
// Act
var result = await new TileGridStitcher().StitchAsync(
tiles,
tileSizePixels: size,
deduplicateByTileCoords: true,
swallowTileLoadErrors: false);
// Assert
using var img = result.Image;
result.PlacedTiles.Should().HaveCount(2);
result.PlacedTiles.Select(p => (p.TileX, p.TileY))
.Should().BeEquivalentTo(new[] { (5, 5), (6, 5) });
}
[Fact]
public async Task StitchAsync_SwallowsLoadErrors_WhenFlagSet_AZ367()
{
// Arrange
const int size = 4;
var good = CreateSolidTile("good", size, new Rgb24(1, 2, 3));
var ghost = Path.Combine(_tempDir, "missing.png");
var sut = new TileGridStitcher();
var tiles = new[]
{
new TilePlacement(0, 0, good),
new TilePlacement(1, 0, ghost),
};
// Act
var result = await sut.StitchAsync(
tiles,
tileSizePixels: size,
deduplicateByTileCoords: false,
swallowTileLoadErrors: true);
// Assert
using var img = result.Image;
result.PlacedTiles.Should().HaveCount(1);
result.MissingTiles.Should().ContainSingle()
.Which.Reason.Should().Be(MissingTileReason.FileNotFound);
}
[Fact]
public async Task StitchAsync_PropagatesLoadErrors_WhenFlagFalse_AZ367()
{
// Arrange — corrupt file (text bytes pretending to be PNG)
const int size = 4;
var good = CreateSolidTile("good", size, new Rgb24(1, 2, 3));
var corrupt = Path.Combine(_tempDir, "corrupt.png");
await File.WriteAllTextAsync(corrupt, "this is not a png file");
var tiles = new[]
{
new TilePlacement(0, 0, good),
new TilePlacement(1, 0, corrupt),
};
// Act
Func<Task> act = () => new TileGridStitcher().StitchAsync(
tiles,
tileSizePixels: size,
deduplicateByTileCoords: false,
swallowTileLoadErrors: false);
// Assert
await act.Should().ThrowAsync<Exception>();
}
[Fact]
public async Task StitchAsync_EmptyTiles_ThrowsInvalidOperation_AZ367()
{
// Arrange
var sut = new TileGridStitcher();
// Act
Func<Task> act = () => sut.StitchAsync(
Array.Empty<TilePlacement>(),
tileSizePixels: 256,
deduplicateByTileCoords: false,
swallowTileLoadErrors: false);
// Assert
await act.Should().ThrowAsync<InvalidOperationException>();
}
[Fact]
public async Task StitchAsync_NonPositiveTileSize_ThrowsArgumentOutOfRange_AZ367()
{
// Arrange
var sut = new TileGridStitcher();
var tiles = new[] { new TilePlacement(0, 0, "/nope") };
// Act
Func<Task> act = () => sut.StitchAsync(tiles, 0, false, false);
// Assert
await act.Should().ThrowAsync<ArgumentOutOfRangeException>();
}
[Fact]
public void DrawCross_PaintsHorizontalAndVerticalArms_AtCenter_AZ367_AC1()
{
// Arrange
const int width = 20;
using var img = new Image<Rgb24>(width, width);
var red = new Rgb24(255, 0, 0);
var sut = new TileGridStitcher();
// Act
sut.DrawCross(img, new Point(10, 10), red, armLength: 4, thickness: 2);
// Assert — horizontal arm pixels
img[6, 10].Should().Be(red);
img[14, 10].Should().Be(red);
img[10, 6].Should().Be(red);
img[10, 14].Should().Be(red);
// Pixel outside the arm length stays default
img[5, 10].Should().Be(default(Rgb24));
img[10, 5].Should().Be(default(Rgb24));
}
[Fact]
public void DrawCross_ProducesIdenticalOutputToInlinedPreRefactorCross_AZ367_AC2()
{
// Arrange — replicate the route stitcher's pre-refactor DrawCross
const int width = 200;
const int height = 200;
var color = new Rgb24(255, 0, 0);
const int armLength = 50;
const int thickness = 10;
var center = new Point(100, 100);
using var newImg = new Image<Rgb24>(width, height);
using var oldImg = new Image<Rgb24>(width, height);
// Act — new path through TileGridStitcher
new TileGridStitcher().DrawCross(newImg, center, color, armLength, thickness);
// Act — old path inlined
int halfThickness = thickness / 2;
for (int dx = -armLength; dx <= armLength; dx++)
{
for (int t = -halfThickness; t <= halfThickness; t++)
{
int x = center.X + dx;
int y = center.Y + t;
if (x >= 0 && x < width && y >= 0 && y < height)
oldImg[x, y] = color;
}
}
for (int dy = -armLength; dy <= armLength; dy++)
{
for (int t = -halfThickness; t <= halfThickness; t++)
{
int x = center.X + t;
int y = center.Y + dy;
if (x >= 0 && x < width && y >= 0 && y < height)
oldImg[x, y] = color;
}
}
// Assert — every pixel identical
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
newImg[x, y].Should().Be(oldImg[x, y], $"pixel ({x},{y}) must match pre-refactor cross");
}
}
}
[Fact]
public void DrawRectangleBorder_DrawsTopBottomLeftRightWalls_AZ367_AC1()
{
// Arrange
const int size = 40;
using var img = new Image<Rgb24>(size, size);
var yellow = new Rgb24(255, 255, 0);
var sut = new TileGridStitcher();
// Act
sut.DrawRectangleBorder(img, new Rectangle(5, 5, 30, 30), yellow, thickness: 3);
// Assert — corners are yellow
img[5, 5].Should().Be(yellow);
img[34, 5].Should().Be(yellow);
img[5, 34].Should().Be(yellow);
img[34, 34].Should().Be(yellow);
// Interior pixel (beyond 3-px wall) stays untouched
img[20, 20].Should().Be(default(Rgb24));
}
[Fact]
public void DrawRectangleBorder_ProducesIdenticalOutputToInlinedPreRefactorBorder_AZ367_AC2()
{
// Arrange — replicate the route stitcher's pre-refactor DrawRectangleBorder
const int width = 100;
const int height = 100;
var color = new Rgb24(255, 255, 0);
const int thickness = 5;
int x1 = 10, y1 = 15, x2 = 80, y2 = 70;
using var newImg = new Image<Rgb24>(width, height);
using var oldImg = new Image<Rgb24>(width, height);
// Act — new path uses Rectangle (inclusive bounds (x1,y1)..(x2,y2))
new TileGridStitcher().DrawRectangleBorder(
newImg,
new Rectangle(x1, y1, x2 - x1 + 1, y2 - y1 + 1),
color,
thickness);
// Act — old path inlined
for (int t = 0; t < thickness; t++)
{
for (int x = x1; x <= x2; x++)
{
int topY = y1 + t;
int bottomY = y2 - t;
if (x >= 0 && x < width && topY >= 0 && topY < height)
oldImg[x, topY] = color;
if (x >= 0 && x < width && bottomY >= 0 && bottomY < height)
oldImg[x, bottomY] = color;
}
for (int y = y1; y <= y2; y++)
{
int leftX = x1 + t;
int rightX = x2 - t;
if (leftX >= 0 && leftX < width && y >= 0 && y < height)
oldImg[leftX, y] = color;
if (rightX >= 0 && rightX < width && y >= 0 && y < height)
oldImg[rightX, y] = color;
}
}
// Assert — every pixel identical
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
newImg[x, y].Should().Be(oldImg[x, y], $"pixel ({x},{y}) must match pre-refactor border");
}
}
}
[Fact]
public async Task StitchAsync_OutputMatchesInlinedPreRefactorRegionStitch_AZ367_AC2()
{
// Arrange — three solid tiles at the same coords pre/post refactor
const int size = 8;
var c1 = new Rgb24(10, 20, 30);
var c2 = new Rgb24(40, 50, 60);
var c3 = new Rgb24(70, 80, 90);
var p1 = CreateSolidTile("p1", size, c1);
var p2 = CreateSolidTile("p2", size, c2);
var p3 = CreateSolidTile("p3", size, c3);
var coords = new[]
{
(TileX: 100, TileY: 200, Path: p1),
(TileX: 101, TileY: 200, Path: p2),
(TileX: 100, TileY: 201, Path: p3),
};
var placements = coords.Select(c => new TilePlacement(c.TileX, c.TileY, c.Path)).ToList();
// Act — new path
var result = await new TileGridStitcher().StitchAsync(
placements,
tileSizePixels: size,
deduplicateByTileCoords: false,
swallowTileLoadErrors: false);
// Act — old path inlined (region stitcher pre-refactor)
var minX = coords.Min(t => t.TileX);
var maxX = coords.Max(t => t.TileX);
var minY = coords.Min(t => t.TileY);
var maxY = coords.Max(t => t.TileY);
var imageWidth = (maxX - minX + 1) * size;
var imageHeight = (maxY - minY + 1) * size;
using var oldImg = new Image<Rgb24>(imageWidth, imageHeight);
foreach (var (x, y, filePath) in coords)
{
using var tileImg = await Image.LoadAsync<Rgb24>(filePath);
var destX = (x - minX) * size;
var destY = (y - minY) * size;
oldImg.Mutate(ctx => ctx.DrawImage(tileImg, new Point(destX, destY), 1f));
}
// Assert
using var newImg = result.Image;
newImg.Width.Should().Be(oldImg.Width);
newImg.Height.Should().Be(oldImg.Height);
for (int y = 0; y < newImg.Height; y++)
{
for (int x = 0; x < newImg.Width; x++)
{
newImg[x, y].Should().Be(oldImg[x, y], $"pixel ({x},{y}) must match pre-refactor stitch");
}
}
}
}