Files
annotations/Azaion.Common/Extensions/GeoUtils.cs
T
Alex Bezdieniezhnykh 253f811125 switcher dataset explorer
lat lon -> geopoint
correct location for gps if small keypoints number
2025-06-23 20:47:28 +03:00

86 lines
3.4 KiB
C#

using Azaion.Common.DTO;
namespace Azaion.Common.Extensions;
public static class GeoUtils
{
private const double EARTH_RADIUS = 6378137;
public static (int x, int y) WorldToTilePos(double lat, double lon, int zoom)
{
var latRad = lat * Math.PI / 180.0;
var n = Math.Pow(2.0, zoom);
var xTile = (int)Math.Floor((lon + 180.0) / 360.0 * n);
var yTile = (int)Math.Floor((1.0 - Math.Log(Math.Tan(latRad) + 1.0 / Math.Cos(latRad)) / Math.PI) / 2.0 * n);
return (xTile, yTile);
}
public static double ToRadians(double degrees) => degrees * Math.PI / 180.0;
public static double ToDegrees(double radians) => radians * 180.0 / Math.PI;
public static Direction DirectionTo(this GeoPoint p1, GeoPoint p2)
{
var lat1Rad = ToRadians(p1.Lat);
var lat2Rad = ToRadians(p2.Lat);
var dLon = ToRadians(p2.Lon - p1.Lon);
var dLat = ToRadians(p2.Lat - p1.Lat);
var a = Math.Sin(dLat / 2) * Math.Sin(dLat / 2) +
Math.Cos(lat1Rad) * Math.Cos(lat2Rad) *
Math.Sin(dLon / 2) * Math.Sin(dLon / 2);
var c = 2 * Math.Asin(Math.Sqrt(a));
var distance = EARTH_RADIUS * c;
var y = Math.Sin(dLon) * Math.Cos(lat2Rad);
var x = Math.Cos(lat1Rad) * Math.Sin(lat2Rad) -
Math.Sin(lat1Rad) * Math.Cos(lat2Rad) * Math.Cos(dLon);
var azimuthRadians = Math.Atan2(y, x);
var azimuth = (ToDegrees(azimuthRadians) + 360) % 360;
return new Direction
{
Distance = distance,
Azimuth = azimuth
};
}
public static GeoPoint GoDirection(this GeoPoint startPoint, Direction direction)
{
var angularDistance = direction.Distance / EARTH_RADIUS;
var azimuthRadians = ToRadians(direction.Azimuth);
var startLatRad = ToRadians(startPoint.Lat);
var startLonRad = ToRadians(startPoint.Lon);
var destLatRad = Math.Asin(Math.Sin(startLatRad) * Math.Cos(angularDistance) +
Math.Cos(startLatRad) * Math.Sin(angularDistance) * Math.Cos(azimuthRadians));
var destLonRad = startLonRad + Math.Atan2(Math.Sin(azimuthRadians) * Math.Sin(angularDistance) * Math.Cos(startLatRad),
Math.Cos(angularDistance) - Math.Sin(startLatRad) * Math.Sin(destLatRad));
return new GeoPoint(ToDegrees(destLatRad), ToDegrees(destLonRad));
}
public static GeoPoint TileToWorldPos(int x, int y, int zoom)
{
var n = Math.Pow(2.0, zoom);
var lonDeg = x / n * 360.0 - 180.0;
var latRad = Math.Atan(Math.Sinh(Math.PI * (1.0 - 2.0 * y / n)));
var latDeg = latRad * 180.0 / Math.PI;
return new GeoPoint(latDeg, lonDeg);
}
public static (double minLat, double maxLat, double minLon, double maxLon) GetBoundingBox(GeoPoint centerGeoPoint, double radiusM)
{
var latRad = centerGeoPoint.Lat * Math.PI / 180.0;
var latDiff = (radiusM / EARTH_RADIUS) * (180.0 / Math.PI);
var minLat = Math.Max(centerGeoPoint.Lat - latDiff, -90.0);
var maxLat = Math.Min(centerGeoPoint.Lat + latDiff, 90.0);
var lonDiff = (radiusM / (EARTH_RADIUS * Math.Cos(latRad))) * (180.0 / Math.PI);
var minLon = Math.Max(centerGeoPoint.Lon - lonDiff, -180.0);
var maxLon = Math.Min(centerGeoPoint.Lon + lonDiff, 180.0);
return (minLat, maxLat, minLon, maxLon);
}
}