mirror of
https://github.com/azaion/autopilot.git
synced 2026-04-22 06:56:33 +00:00
Improve comments in Autopilot
Issue: https://denyspopov.atlassian.net/browse/AZ-14 Type: Improvement
This commit is contained in:
+2
-2
@@ -2,5 +2,5 @@
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#define FUNCTION_NAME(func) func()
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const char *AZ_CONNECTION = "udp://:14550";
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const int AZ_RELATIVE_FLY_ALTITUDE = 50;
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const char *AZ_CONNECTION = "udp://:14550";
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const int AZ_RELATIVE_FLY_ALTITUDE = 50;
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+64
-59
@@ -1,52 +1,63 @@
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#include <mavsdk/plugins/action/action.h>
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#include <mavsdk/plugins/telemetry/telemetry.h>
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#include <QCoreApplication>
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#include <QDebug>
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#include <QThread>
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#include <QTimer>
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#include <unistd.h>
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#include <mavsdk/plugins/action/action.h>
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#include <mavsdk/plugins/telemetry/telemetry.h>
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#include "az_config.h"
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#include "az_drone_controller.h"
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AzDroneController::AzDroneController(AzMission &mission, QObject *parent) :
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QObject(parent),
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mMavsdk{Mavsdk::Configuration{Mavsdk::ComponentType::GroundStation}}, // TODO!! Autopilot or CompanionComputer?
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AzDroneController::AzDroneController(AzMission &mission, QObject *parent)
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: QObject(parent)
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, mMavsdk{Mavsdk::Configuration{Mavsdk::ComponentType::GroundStation}}
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, // TODO!! Autopilot or CompanionComputer?
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mDroneState(AZ_DRONE_STATE_DISCONNECTED)
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{
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qDebug() << "AzDroneController::AzDroneController() Thread ID: " << QThread::currentThreadId();
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mFirstPosition.relative_altitude_m = -10000;
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mMissionController = new AzMissionController(mission, this);
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connect(mMissionController, &AzMissionController::missionProgressChanged, this, &AzDroneController::missionIndexChangedSlot);
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// Connects signals about the mission progress from the AzMissionController to the slot
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// in this class. missionIndexChangedSlot() will be used later to find the targets.
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connect(
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mMissionController,
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&AzMissionController::missionProgressChanged,
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this,
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&AzDroneController::missionIndexChangedSlot);
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// Connects signal from the mission controller to the slot in this class to finish the flying.
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connect(mMissionController, &AzMissionController::finished, this, &AzDroneController::missionFinishedSlot);
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}
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void AzDroneController::start()
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{
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// Must wait that main event loop is launched in main()
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delayedStateCallSlot(0);
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}
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void AzDroneController::delayedStateCallSlot(int ms)
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{
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// MAVSDK examples use blocking sleep() calls for timeouts.
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// QTimer provides non-blocking state machine operations.
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QTimer::singleShot(ms, this, &AzDroneController::droneStateMachineSlot);
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}
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bool AzDroneController::stateConnect(void)
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{
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// Connects to the flight controller based on AZ_CONNECTION define in AzConfig.
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// TODO!! Add command line option to change between UDP and UART connections.
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return mMavsdk.add_any_connection(AZ_CONNECTION) == ConnectionResult::Success;
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}
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bool AzDroneController::stateAutopilot(void)
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{
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// Get the first autopilot from the flight controller.
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return (mSystem = mMavsdk.first_autopilot(3.0).value()) != nullptr;
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}
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bool AzDroneController::stateTelemetryModule(void)
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{
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if ((mTelemetry = new Telemetry(mSystem)) == nullptr) {
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@@ -55,29 +66,26 @@ bool AzDroneController::stateTelemetryModule(void)
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const auto setRateResult = mTelemetry->set_rate_position(1); // 1 Hz
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if (setRateResult != Telemetry::Result::Success) {
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qCritical() << "Setting rate failed: " << (int)setRateResult;
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qCritical() << "Setting rate failed: " << (int) setRateResult;
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return false;
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}
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// Subscripe to position updates. Updated comes from different MAVSDK thread and so
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// we send it as event to this function so that it's handled in the main thread.
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// Subscripe to position updates. Updated comes from different MAVSDK thread. Send position
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// as signal to this class (Qt::QueuedConnection) so that it's handled in the main thread.
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connect(this, &AzDroneController::newPosition, this, &AzDroneController::newPositionSlot, Qt::QueuedConnection);
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mTelemetry->subscribe_position([this](Telemetry::Position position) {
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emit newPosition(position);
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});
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mTelemetry->subscribe_position([this](Telemetry::Position position) { emit newPosition(position); });
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// TODO!! This doesn't work. Check how ArduPilot sets home position.
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Telemetry::Position home = mTelemetry->home();
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qDebug() << "Home: lat:" << home.latitude_deg
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<< "lon:" << home.longitude_deg
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<< "altitude abs:" << home.absolute_altitude_m
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<< "altitude rel:" << home.relative_altitude_m;
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qDebug() << "Home: lat:" << home.latitude_deg << "lon:" << home.longitude_deg
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<< "altitude abs:" << home.absolute_altitude_m << "altitude rel:" << home.relative_altitude_m;
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return true;
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}
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bool AzDroneController::stateActionModule(void)
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{
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// TODO!! Check return value and print warnings and errors.
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mAction = new Action(mSystem);
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if (mAction == nullptr) {
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return false;
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@@ -87,55 +95,53 @@ bool AzDroneController::stateActionModule(void)
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return true;
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}
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bool AzDroneController::stateReadyForArming(void)
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{
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// TODO!! Check all telemetry components and print warnings and errors.
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return mTelemetry->health_all_ok();
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}
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bool AzDroneController::stateArm(void)
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{
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// TODO!! Check return value and print warnings and errors.
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return mAction->arm() == Action::Result::Success;
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}
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bool AzDroneController::stateTakeoff(void)
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{
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// TODO!! Drone never reaches the target altitude with ArduPilot. Investigate and fix.
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mAction->set_takeoff_altitude(50);
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qDebug() << "AzDroneController::stateTakeoff() taking off starts";
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Action::Result result = mAction->takeoff(); //return mAction->takeoff() == Action::Result::Success;
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qDebug() << "AzDroneController::stateTakeoff() taking off ends";
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// TODO!! Check return value and print warnings and errors.
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Action::Result result = mAction->takeoff();
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return result == Action::Result::Success;
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}
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bool AzDroneController::stateFlyMission(void)
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{
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// TODO!! Check with the team about fly altitude. Is altitudes in JSON file absolute or relative?
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float flight_altitude_abs = AZ_RELATIVE_FLY_ALTITUDE + mFirstPosition.absolute_altitude_m;
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return mMissionController->startMissions(flight_altitude_abs);
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}
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void AzDroneController::missionFinishedSlot(void)
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{
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qDebug() << "AzDroneController::missionFinishedSlot() Landing the drone.";
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// TODO!! Check return value and print warnings and errors.
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mAction->land();
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// TODO!! This must be improved a lot.
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// TODO!! This must be improved a lot. Disarming should be done when drone lands.
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QTimer::singleShot(20000, this, &AzDroneController::disarmDroneSlot);
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}
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void AzDroneController::disarmDroneSlot(void)
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{
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qDebug() << "AzDroneController::disarmDroneSlot() Disarming the drone and quit.";
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// TODO!! This must be improved a lot.
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// TODO!! Check return value and print warnings and errors.
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mAction->disarm();
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// TODO!! Check with the team what to do after the landing.
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QCoreApplication::instance()->quit();
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}
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void AzDroneController::droneStateMachineSlot(void)
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{
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static QString states[] = {
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@@ -152,32 +158,33 @@ void AzDroneController::droneStateMachineSlot(void)
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};
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qDebug() << "";
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qDebug() << "AzDroneController::droneStateMachineSlot() Current state:" << states[(int)mDroneState];
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qDebug() << "AzDroneController::droneStateMachineSlot() Current state:" << states[(int) mDroneState];
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using MethodPtr = bool (AzDroneController::*)();
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struct MethodInfo {
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struct MethodInfo
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{
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AzDroneState currentState;
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MethodPtr nextStateMethodPtr;
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QString description;
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int nextStateDelay;
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};
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const MethodInfo stateMethods[] = {
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{ AZ_DRONE_STATE_DISCONNECTED, &AzDroneController::stateConnect, "stateConnect()", 1000 },
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{ AZ_DRONE_STATE_CONNECTED, &AzDroneController::stateAutopilot, "stateAutopilot()", 1000 },
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{ AZ_DRONE_STATE_AUTOPILOT, &AzDroneController::stateTelemetryModule, "stateTelemetryModule()", 1000 },
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{ AZ_DRONE_STATE_TELEMETRY_MODULE, &AzDroneController::stateActionModule, "stateActionModule()", 1000 },
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{ AZ_DRONE_STATE_ACTION_MODULE, &AzDroneController::stateReadyForArming, "stateReadyForArming()", 1000 },
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{ AZ_DRONE_STATE_READY_FOR_ARMING, &AzDroneController::stateArm, "stateArm()", 1000 },
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{ AZ_DRONE_STATE_ARMED, &AzDroneController::stateTakeoff, "stateTakeoff()", 10000 },
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{ AZ_DRONE_STATE_TAKE_OFF, &AzDroneController::stateFlyMission, "stateFlyMission()", 1000 },
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{ AZ_DRONE_STATE_FLY_MISSION, nullptr, "No function to call. AzMissionControl running", 0 }
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};
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const MethodInfo stateMethods[]
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= {{AZ_DRONE_STATE_DISCONNECTED, &AzDroneController::stateConnect, "stateConnect()", 1000},
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{AZ_DRONE_STATE_CONNECTED, &AzDroneController::stateAutopilot, "stateAutopilot()", 1000},
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{AZ_DRONE_STATE_AUTOPILOT, &AzDroneController::stateTelemetryModule, "stateTelemetryModule()", 1000},
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{AZ_DRONE_STATE_TELEMETRY_MODULE, &AzDroneController::stateActionModule, "stateActionModule()", 1000},
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{AZ_DRONE_STATE_ACTION_MODULE, &AzDroneController::stateReadyForArming, "stateReadyForArming()", 1000},
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{AZ_DRONE_STATE_READY_FOR_ARMING, &AzDroneController::stateArm, "stateArm()", 1000},
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{AZ_DRONE_STATE_ARMED, &AzDroneController::stateTakeoff, "stateTakeoff()", 10000},
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{AZ_DRONE_STATE_TAKE_OFF, &AzDroneController::stateFlyMission, "stateFlyMission()", 1000},
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{AZ_DRONE_STATE_FLY_MISSION, nullptr, "No function to call. AzMissionControl running", 0}};
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// Iterate through states. If state function fails, then it's tried again until it succeeds.
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for (uint i = 0; i < sizeof(stateMethods) / sizeof(MethodInfo); i++) {
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if (stateMethods[i].currentState == mDroneState) {
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if ((int)mDroneState == (int)AZ_DRONE_STATE_FLY_MISSION) {
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if ((int) mDroneState == (int) AZ_DRONE_STATE_FLY_MISSION) {
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qDebug() << "AzMissionContoroller running. Waiting signals from it.";
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return;
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}
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@@ -186,36 +193,35 @@ void AzDroneController::droneStateMachineSlot(void)
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if (result) {
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qDebug() << "AzDroneController::droneStateMachineSlot()" << stateMethods[i].description << "succeeded";
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qDebug() << "AzDroneController::droneStateMachineSlot() calling next state function in" << stateMethods[i].nextStateDelay << "ms.";
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qDebug() << "AzDroneController::droneStateMachineSlot() calling next state function in"
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<< stateMethods[i].nextStateDelay << "ms.";
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mDroneState = stateMethods[i + 1].currentState;
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qDebug() << "AzDroneController::droneStateMachineSlot() New state:" << states[(int)mDroneState];
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qDebug() << "AzDroneController::droneStateMachineSlot() New state:" << states[(int) mDroneState];
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}
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else {
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qDebug() << "AzDroneController::droneStateMachineSlot() << stateMethods[i].description failed. Trying again.";
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qDebug() << "AzDroneController::droneStateMachineSlot() << stateMethods[i].description failed. Trying "
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"again.";
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}
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//if (stateMethods[i].nextStateDelay > 0 && stateMethods[i].nextStateMethodPtr != nullptr) {
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delayedStateCallSlot(stateMethods[i].nextStateDelay);
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//}
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delayedStateCallSlot(stateMethods[i].nextStateDelay);
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break;
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}
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}
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}
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void AzDroneController::newPositionSlot(Telemetry::Position position)
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{
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// Save first position. It will be used later to set altitude for missions.
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// TODO!! Probably we want to use rangefinder or at least barometer with altitude from the map later.
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if (mFirstPosition.relative_altitude_m < -1000) {
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qDebug() << "AzDroneController::newPositionSlot()"
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<< "First altitude" << mFirstPosition.relative_altitude_m
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<< "lat:" << position.latitude_deg
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<< "First altitude" << mFirstPosition.relative_altitude_m << "lat:" << position.latitude_deg
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<< "lon:" << position.longitude_deg;
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mFirstPosition = position;
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}
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// Send new position to the mission controller.
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if (mDroneState == AZ_DRONE_STATE_FLY_MISSION) {
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mMissionController->newPosition(position);
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}
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@@ -225,7 +231,6 @@ void AzDroneController::newPositionSlot(Telemetry::Position position)
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}
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}
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void AzDroneController::missionIndexChangedSlot(int currentIndex, int totalIndexes)
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{
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qDebug() << "AzDroneController::missionIndexChanged()" << currentIndex << "/" << totalIndexes;
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@@ -1,7 +1,6 @@
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#pragma once
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#include <QObject>
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#include <memory.h>
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#include <mavsdk/mavsdk.h>
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@@ -13,7 +12,7 @@
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using namespace mavsdk;
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typedef enum {
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typedef enum {
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AZ_DRONE_STATE_DISCONNECTED,
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AZ_DRONE_STATE_CONNECTED,
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AZ_DRONE_STATE_AUTOPILOT,
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@@ -32,7 +31,11 @@ class AzDroneController : public QObject
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Q_OBJECT
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public:
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explicit AzDroneController(AzMission &mission, QObject *parent = nullptr);
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// Starts the autopilot.
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void start();
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// Specify the methods that will be called one at a time to initialise the drone and fly the mission.
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bool stateConnect(void);
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bool stateAutopilot(void);
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bool stateTelemetryModule(void);
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@@ -42,15 +45,32 @@ public:
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bool stateTakeoff(void);
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bool stateFlyMission(void);
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// Slots that are called by the emitted Qt signals.
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private slots:
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// Launches a state machine that progressively initialises the drone without blocking.
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void droneStateMachineSlot(void);
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// ArduPilot seems to require some delay between calls. This method uses QTimer internally
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// to call each new state method with some delay without blocking the main thread.
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void delayedStateCallSlot(int ms);
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// Slot that is called when the newPosition() signal below is emitted.
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void newPositionSlot(Telemetry::Position);
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// A mission file contains several action points. This is called
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// when the action point is reached. Indexing starts at 1.
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void missionIndexChangedSlot(int currentIndex, int totalIndexes);
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// Called at the end of the mission. Lands and disarms the drone.
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void missionFinishedSlot(void);
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// Disarms the drone and exits the application. TODO!! Discuss quitting the application.
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void disarmDroneSlot(void);
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signals:
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// Signal is emitted when Ardupilot sends a new position from the
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// MAVSDK thread. Signal goes through the main event loop and is
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// captured in the main thread to avoid threading issues.
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void newPosition(Telemetry::Position);
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private:
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+6
-6
@@ -1,5 +1,3 @@
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#include "az_mission.h"
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#include <filesystem>
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#include <iostream>
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#include <string>
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@@ -8,13 +6,15 @@
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#include "../3rd/rapidjson/include/rapidjson/error/en.h"
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#include "../3rd/rapidjson/include/rapidjson/filereadstream.h"
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#include "az_mission.h"
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using namespace rapidjson;
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using namespace std;
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AzMission::AzMission(string filename) :
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mFilename(filename),
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mOperationalHeight(INVALID_HEIGHT),
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mReturnPoint(AzCoordinate(INVALID_LATITUDE, INVALID_LONGITUDE))
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AzMission::AzMission(string filename)
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: mFilename(filename)
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, mOperationalHeight(INVALID_HEIGHT)
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, mReturnPoint(AzCoordinate(INVALID_LATITUDE, INVALID_LONGITUDE))
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{
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if (filesystem::exists(mFilename) == false) {
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cerr << "JSON file " << mFilename << " doesn't exists." << endl;
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@@ -1,26 +1,25 @@
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#include <QDebug>
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#include <mavsdk/plugins/telemetry/telemetry.h>
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#include "az_mission_controller.h"
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#include "az_mission.h"
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#include "az_utils.h"
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AzMissionController::AzMissionController(AzMission &mission, QObject *parent) :
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QObject(parent),
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mMission(mission),
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mAction(nullptr),
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mMissionStarted(false),
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mAbsoluteAltitude(-10000)
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{
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}
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AzMissionController::AzMissionController(AzMission &mission, QObject *parent)
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: QObject(parent)
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, mMission(mission)
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, mAction(nullptr)
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, mMissionStarted(false)
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, mAbsoluteAltitude(-10000)
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{}
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void AzMissionController::setAction(Action *action)
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{
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mAction = action;
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}
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bool AzMissionController::startMissions(float absoluteAltitude)
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{
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mCurrentMissionIndex = -1;
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@@ -29,36 +28,35 @@ bool AzMissionController::startMissions(float absoluteAltitude)
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return flyToNextMissionItem();
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}
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void AzMissionController::stopMissions(void)
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{
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// TODO!! Needs to be improved. At least send signal to AzDroneController.
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mMissionStarted = false;
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}
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||||
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bool AzMissionController::flyToNextMissionItem(void)
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{
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mCurrentMissionIndex++;
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if (mCurrentMissionIndex >= (int)mMission.getActionPoints().size()) {
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qDebug() << "AzMissionController::flyToNextMissionItem() All mission items are handled. Stopping mission handling.";
|
||||
if (mCurrentMissionIndex >= (int) mMission.getActionPoints().size()) {
|
||||
qDebug() << "AzMissionController::flyToNextMissionItem() All mission action points are handled.";
|
||||
mMissionStarted = false;
|
||||
emit finished();
|
||||
return true;
|
||||
}
|
||||
|
||||
qDebug() << "AzMissionController::flyToNextMissionItem() flying to the item"
|
||||
<< mCurrentMissionIndex + 1 << "/" << mMission.getActionPoints().size();
|
||||
qDebug() << "AzMissionController::flyToNextMissionItem() flying to the item" << mCurrentMissionIndex + 1 << "/"
|
||||
<< mMission.getActionPoints().size();
|
||||
|
||||
const AzCoordinate &coordinate = mMission.getActionPoints().at(mCurrentMissionIndex).getPoint();
|
||||
qDebug() << "AzMissionController::flyToNextMissionItem() navigating to point"
|
||||
<< coordinate.latitude << coordinate.longitude;
|
||||
qDebug() << "AzMissionController::flyToNextMissionItem() navigating to point" << coordinate.latitude
|
||||
<< coordinate.longitude;
|
||||
|
||||
qDebug() << "AzMissionController::flyToNextMissionItem() MAVSDK::Action::goto_location() starts";
|
||||
Action::Result result = mAction->goto_location(coordinate.latitude, coordinate.longitude, mAbsoluteAltitude, 0.0f);
|
||||
qDebug() << "AzMissionController::flyToNextMissionItem() MAVSDK::Action::goto_location() ends";
|
||||
|
||||
// TODO!! Check return value and print warnings and errors.
|
||||
if (result == Action::Result::Success) {
|
||||
emit missionProgressChanged(mCurrentMissionIndex + 1, mMission.getActionPoints().size());
|
||||
return true;
|
||||
@@ -67,25 +65,19 @@ bool AzMissionController::flyToNextMissionItem(void)
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
void AzMissionController::newPosition(Telemetry::Position position)
|
||||
void AzMissionController::newPosition(Telemetry::Position pos)
|
||||
{
|
||||
(void)position;
|
||||
|
||||
if (mMissionStarted == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
const AzCoordinate &coordinate = mMission.getActionPoints().at(mCurrentMissionIndex).getPoint();
|
||||
float distanceToTarget = AzUtils::distance(position.latitude_deg,
|
||||
position.longitude_deg,
|
||||
coordinate.latitude,
|
||||
coordinate.longitude);
|
||||
const AzCoordinate &target = mMission.getActionPoints().at(mCurrentMissionIndex).getPoint();
|
||||
float distance = AzUtils::distance(pos.latitude_deg, pos.longitude_deg, target.latitude, target.longitude);
|
||||
|
||||
qDebug() << "AzMissionController::newPosition() distanceToTarget: " << distanceToTarget;
|
||||
qDebug() << "AzMissionController::newPosition() distance to target: " << distance;
|
||||
|
||||
// TODO!! In final application we need to
|
||||
if (distanceToTarget <= 0.01) {
|
||||
// TODO!! In final application we need to use the camera to find the target.
|
||||
if (distance <= 0.01) {
|
||||
qDebug() << "AzMissionController::newPosition() target reached. Continuing to the next item.";
|
||||
flyToNextMissionItem();
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
#include <QObject>
|
||||
|
||||
#include <mavsdk/plugins/telemetry/telemetry.h>
|
||||
|
||||
#include "az_mission.h"
|
||||
#include "plugins/action/action.h"
|
||||
|
||||
|
||||
+7
-4
@@ -5,14 +5,17 @@ AzUtils::AzUtils() {}
|
||||
|
||||
#define EARTH_RADIUS 6371.0 // Earth radius in kilometers
|
||||
|
||||
double degrees_to_radians(double degrees) {
|
||||
double degrees_to_radians(double degrees)
|
||||
{
|
||||
return degrees * M_PI / 180.0;
|
||||
}
|
||||
|
||||
double AzUtils::distance(double lat1, double lon1, double lat2, double lon2) {
|
||||
double AzUtils::distance(double lat1, double lon1, double lat2, double lon2)
|
||||
{
|
||||
double dlat = degrees_to_radians(lat2 - lat1);
|
||||
double dlon = degrees_to_radians(lon2 - lon1);
|
||||
double a = sin(dlat/2) * sin(dlat/2) + cos(degrees_to_radians(lat1)) * cos(degrees_to_radians(lat2)) * sin(dlon/2) * sin(dlon/2);
|
||||
double c = 2 * atan2(sqrt(a), sqrt(1-a));
|
||||
double a = sin(dlat / 2) * sin(dlat / 2)
|
||||
+ cos(degrees_to_radians(lat1)) * cos(degrees_to_radians(lat2)) * sin(dlon / 2) * sin(dlon / 2);
|
||||
double c = 2 * atan2(sqrt(a), sqrt(1 - a));
|
||||
return EARTH_RADIUS * c;
|
||||
}
|
||||
|
||||
+6
-2
@@ -1,20 +1,24 @@
|
||||
#include <QCoreApplication>
|
||||
#include <QDebug>
|
||||
#include "az_mission.h"
|
||||
|
||||
#include "az_drone_controller.h"
|
||||
#include "az_mission.h"
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
// This is needed to have main event loop and signal-slot events in the AzDroneController.
|
||||
QCoreApplication a(argc, argv);
|
||||
|
||||
if (argc != 2) {
|
||||
qCritical() << "Please give mission file as an argument\n";
|
||||
qCritical() << "Please give mission JSON file as an argument.\n";
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Reads mission from the JSON file which is given as command line option.
|
||||
AzMission mission(argv[1]);
|
||||
cout << mission;
|
||||
|
||||
// Launch a drone controller using the MAVSDK for ArduPilot-based flight controllers.
|
||||
AzDroneController droneController(mission);
|
||||
droneController.start();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user